How To Set Up Xamarin App Development On iOS and Android?



Newer techniques are knocking the door of technology each day.Creativity has been an inescapable trait.That’s why XAMARIAN is an open-source platform which works on both iOS& Android, and windows with. NET is an open-source platform.

We all know how important SDLC is? Likewise, we develop for the web in the similar fashion SDLC of mobile is equally important.The whole idea is to develop business logic.

  •       INCEPTION-- Every finest thing in the world is developed with a productive thought.This lays                          the right platform when it comes to developing a mobile App.


  • Design-- Understanding user requirements lay the roadmap of success. This’ll help you to understand (UX) to have a fair understanding of what  layout is about and convert into a user interface (UI) with designers.

  • Development--This is the most critical phase and is the actual binding for the development process.

  • Stabilization-- This allows the actual building.In this way, bugs are getting fixed.This will go into a limited beta phase and a chance to provide feedback and changes.

  • Deployment-- This is an actual building.In this process, QA usually brings a test application and how bugs are fixed.

To learn more about how it works under the hood please refer to the official documentation: The key thing about  Xamarin as it provides  C#, libraries, and runtime which makes it a versatile brand across  both iOS & Android.

The unique thing about Xamarian as it provides a comprehensive and detailed overview to make it substantial.

Business Logs
Data Models
View Model
Restful Service Calls
Interaction with SQL database

The development process cover things :
  • Portable Class Library
  • Shared Project
  • .Net Standard Library

A shared project does not get compiled on its own, it exists purely as a grouping of source code files and is included in other projects. When a different project is referenced by that, the code is effectively compiled as part of that project.This  cannot reference any  project type (including other Shared Projects).

Portable Class Library 

When you create an Application project or Library subject , the resulting DII is restricted to working on a single platform.This writing DLL is restricted to working on the specific problem.Thus,creating a portable class library.

Advantages:
Centralized code sharing — 
This is like using multiple platforms: write and test code in a single project and is consumed by other libraries or applications.

Refactoring operations will impact all code loaded in the solution (the Portable Class Library and the platform-specific projects).

The PCL project can be easily referenced by other projects in a solution, or the output assembly is shared for others to reference in their solutions.

Disadvantages:

Because the same Portable Class Library is shared between multiple applications, platform-specific libraries are referenced.

The Portable Class Library subset does not include classes that would otherwise be available in both MonoTouch and Mono for Android (such as DllImport or System.IO.

Shared Projects :

 Unlike most other project types, a shared project does not have any output (in DLL form), instead, the code is compiled into each project which give references .
The code in a Shared Project can contain compiler directives that will enable or disable sections of code depending on which application project is using the code, which is suggested by the colored platform boxes in the diagram.

One of the limitations of the shared projects as it does not get compiled on its own, it exists purely as a grouping of source code files and could be included in other projects. When this is referenced by another subject the code is effectively compiled as part of the subject.This cannot be referenced by any other project type (including other Shared Projects).

In this way, standard projects are similar to the source code (the C# file in shared).These edits to the share codes across all three projects.Unlike most other project types,a shared project does not have any output (in DLL form), instead the code is compiled into each project that references it. 

The Shared Project code contains compiler directives that allow you to  enable or disable sections of code depending on which application project is using the code, suggested by the colored platform boxes in the diagram.

. NET Library

Often called the successor of Portable Class Library.The .NET Standard Library is a formal specification of .NET APIs  and  intended to be available on all .NET runtimes.

The motivation behind the Standard Library try to establish  greater uniformity in the .NET ecosystem. ECMA 335  proceeds  to establish uniformity for .NET runtime behavior, but there is no similar spec for the .NET Base Class Libraries (BCL) for .NET library implementations.

This work as a simplified, next- generation Portable Class Library. A Library that comprise a uniform API for all .NET Platforms including .NET Core.
You can create a single .NET Standard Library and use it from any runtime that supports .NET Standard Platform.

This makes Clean Architecture allow us to separate concerns. By keeping the business rules and data logic without knowing anything about it we ensure our app is easy to test, maintain and increase the code-sharing portion of the application.
This helps in utilizing the Dependency Injection pattern to decouple object instantiation while getting rid  of creating and passing dependencies into constructors manually.

Dependency Injection allows us to cut down on boilerplate code and make the development process a joyride.Implementing proper dependency injection in our apps.

Loose coupling
Easily testable code
Code reusability

Our app will consist of two shared modules:
1)Domain and 2) Data
and two platform-specific modules:

Presentation.Android
Presentation.iOS

We believe you’d be  familiar with the app architecture and preparation steps. So stay tuned for our next article and don’t forget to subscribe!
Also, if you’d like to know more about the technical side of things or want to develop your profitable mobile app, feel free to contact @ Maxtra Tech














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